Making a Space Shooter Game (SpriteKit : Part 1 : Swift in Xcode)
November 2, 2017 1 min read
Download the Project Files – http://archetapp.com/2015/04/01/making-a-space-shooter-game-spritekit-swift-in-xcode/ Download my App (Free) …
22 thoughts on “Making a Space Shooter Game (SpriteKit : Part 1 : Swift in Xcode)”
I would love to see an example of how to write this code again using Swift 4. Please update this game in a new video.
Can you do this project on swift 3?
What would I use if I was going to make a three dimensional game? And what I mean by that is, what 3d modeling software should I use?
Code is outdated, unfortunately. I loved this tutorial but with the new update came the outmoding of a lot of code. We're gonna need a new tutorial with Swift 3 🙁
Can you please upload your project files. i want to use them as reference.
Thanks men, your tutorials are awesome, keep going. Like from me!
Your videos are cool. Oh, and one question: I saw many people use uiviewcontroller as their inheritance class. Why is this so?
Good job!
I like the background on your computer. What temple is it?
how do you change the images size?
How do we fix editor placeholder
Uhh,couldn't find page error when i clicked the downloads link.
Thanks a lot, dude! You inspired me to create a ios game for my end of school project.
For the override func touchesMoved(touches: NSSet, withEvent event: UIEvent) it says Method does not override any method from the superclass
For some reason people are okay with the enemy being half way off the screen, If I do that and show my friends I will be relentlessly made fun of, been changing all the numbers around and can't get it to stop doing this, any help? thanks.
SKAction.repeatActionForever() in spawnBullet() and spawmEnemy() is not necessary, because the node is moving one time only. Let me know if you have a different opinion on this. Thank you, you're awesome!
How would you make the player sprite move according to the tilt movement of the device?
Can I use this as my source code for my school coding project? I will modify the characters and add more functions to the game. I would appreciate if you would reply ASAP.
Awesome tutorial! Guess my first game will be done under your instruction, exciting 😀
while running the app it is throwing an error "Thread 1: Signal Sigabrt" in xcode 6.3
Xcode has changed can you make a more up to date video ?
Thank you so much for this tutorial and all the others. Please keep on going!
I would love to see an example of how to write this code again using Swift 4. Please update this game in a new video.
Can you do this project on swift 3?
What would I use if I was going to make a three dimensional game? And what I mean by that is, what 3d modeling software should I use?
Code is outdated, unfortunately. I loved this tutorial but with the new update came the outmoding of a lot of code. We're gonna need a new tutorial with Swift 3 🙁
Can you please upload your project files. i want to use them as reference.
Thanks men, your tutorials are awesome, keep going. Like from me!
Your videos are cool. Oh, and one question: I saw many people use uiviewcontroller as their inheritance class. Why is this so?
Good job!
I like the background on your computer. What temple is it?
how do you change the images size?
How do we fix editor placeholder
Uhh,couldn't find page error when i clicked the downloads link.
Thanks a lot, dude! You inspired me to create a ios game for my end of school project.
For the override func touchesMoved(touches: NSSet, withEvent event: UIEvent) it says Method does not override any method from the superclass
For some reason people are okay with the enemy being half way off the screen, If I do that and show my friends I will be relentlessly made fun of, been changing all the numbers around and can't get it to stop doing this, any help? thanks.
SKAction.repeatActionForever() in spawnBullet() and spawmEnemy() is not necessary, because the node is moving one time only. Let me know if you have a different opinion on this. Thank you, you're awesome!
How would you make the player sprite move according to the tilt movement of the device?
Can I use this as my source code for my school coding project? I will modify the characters and add more functions to the game. I would appreciate if you would reply ASAP.
Awesome tutorial! Guess my first game will be done under your instruction, exciting 😀
while running the app it is throwing an error "Thread 1: Signal Sigabrt" in xcode 6.3
Xcode has changed can you make a more up to date video ?
Thank you so much for this tutorial and all the others. Please keep on going!