Setting up Xpadder with Playstation Move Navigation Controller for PC gaming
November 6, 2018 1 min read
update 20180416 (thanks to Stephen Duff for pointing this out): for those having issues with games that switch between controller and K/M settings, try the …
26 thoughts on “Setting up Xpadder with Playstation Move Navigation Controller for PC gaming”
Exactly what I was looking for. Thanks! This should have more views. All the other so called setup videos are complete garbage.
so i set it up and it's working, except when the nav controller's plugged in the WASD keys are constantly triggering for some reason with the controller just sitting on my desk
Images for nav is in jpg but the program only appears to take bmp files. Also all the profiles I try to load give me the error that it was uploaded with newer version so I can't see anything. Is there a way to create profile manually? if so, how?
OMFG, I CAN PLAY VIDEO GAMES WITH MY MOUSE NOW, THAT STUPID FLICKER IS GONE 👍🏾 THANK YOU KIND SIR FOR THIS MASTERFUL VIDEO.
(EDIT) I should have looked at the description first lol 😂 Hmmmm, Because I couldn’t get past this problem though, some games reads the navigation controller as a controller and when using it in game. The onscreen commands for certain games will flip through Xbox and pc, which gets confusing for the first hour of gameplay and it’s annoying ASF. So SCP combined with Xpadder should fix this issue?
While playing any game with this configuration, the input reads the keyboard keys and the "xbox controller" buttons at the same time. I know that many games are compatible with the xbox controller, but I thought that xpadder would use my profile exclusively. Or it's a drivers problem? I don´t know what I am doing wrong :S
Would this work for Overwatch? Thinking of trying this
Dude, I have 3 PS Navigation Controllers. When I plug them in the PC, XPadder shows the Left Trigger is held down. It does this on all 3 PS Nav. Do you know why? I don't.
xpadder says : Range check error
Last time I tried to get something off Github I got malware. Not sure what to do here.
this doesnt work with fortnite, the shit got its own button layout and your cant change them or disable controller option, im trying out the motionjoy method with DS3, you can remap the X O to whatever buttons on the xbox controllers
If only there was a way to make the extra mouse buttons imitate the missing buttons of the navi controller, the only remaining problem would be the flickering button prompts that go between pad and KnM
there are alot of problems with this:
1: Obivously the games start switching the key prompts on the screen as soon as it detects signals from the analog stick of of the navi controller. To solve this, you can rebind stick axis' to keyboard wasd keys but that kills the analog inputs to binary so then why are you using an analog controller anyway.
2:You say fireshock drivers dont cause the games to switch prompts but then you lose the bluetooth functionality, only scp has bluetooth connection fireshock currently does not.
3: The navi controller has LB and LT and L3(the thumb press) buttons alright but the only other buttons below the analog stick are A and B (x and o for ps) but those keys have you leave the analog stick to use them which is practically impossible .so you have to basically be remap them to "tab" and "esc" buttons which pause the game or show the "scoreboard". . Since we are pretty much done with the buttons on the navi controller, we have to find buttons for A, B, X, Y, RB and R3 buttons and assign them to the mouse. Good luck finding a mouse with 6 buttons. You can use the wheel up /down for extra keys but wheelup/downs are not able to be hold down, they are tap only.
And assinging mouse keys to keyboard keys wont solve anything as games' keyboard bindings reuqire more than 6 keys. For a controller, the game lets you use X button to reload or hold X button to use items, gadgets so yhou have to find a way to bind mouse keys to controller buttons.
I'm trying to do this with Far Cry 5 but I'm getting the double input problem. Meaning if I map jump (space bar) to L1 when I press it in game I jump but I also open the weapon wheel at the same time. The game is recognizing the new keyboard binding as well as still recognizing the 360 input. How can I fix this? I have all the ps navigation buttons mapped out to keyboard keys in xpadder. There's no way to disable the game pad in game, that would probably solve the problem but this game (like many) doesn't give you that option. Please help!! Thanks.
correct link to the installer
Do you know how to make the PC think the controller is just another keyboard and not a controller. When I play games like destiny 2 that have native controller support, I some times get the game thinking I'm using the controller and then my mouse goes dead for like 3 seconds and then comes back because the game switch to controller mode. Thanks
are these files still available? cant find where to download
How do I install SCP??? I dont see the install
BUT THE GAMES JUST DETECT IT AS 1/2 of A CONTROLER AND NOT WHAT I MAPED THEM TO! PLEASE HELP!
I bought the program but it dosent show up in "game Controllers"
All worked okay however one small problem. With scp toolkit the nav controller is recognized as a 360 controller. So when I remap keyboard keys in xpadder to the buttons on the nav controller, when playing in game it registers both the 360 controller input and the keyboard input. i.e. It will register both inputs at the same time. For example if left trigger, (LT) on 360 controller is aim and I set it to jump, (space bar) through Xpadder. In the game when I press LT the character will both aim and jump. Two actions with 1 button press. Mapping keyboard keys to my nav controller does not override the native controller input…Arrrggh! Can anyone shed some light? Ideally I would like to be able to use the smooth movement of the analog stick, (not just 4 point WASD motion) with the ability to assign keyboard keys to specific buttons on the controller without triggering two actions in game. HELP!
I don't have the Scptoolkit Driver Installer?
Do you have a problem with you ps move analog moving on its own all the time? I was wondering if it could be the file I downloaded ?
I can't download the profiles, it just shows encoding
A question. I can't get the key bindings to recognize on battlefront 2. It's like the game overrides the settings and forces it to back to controller settings. In other dice games you can set the controller to custom and delete the controller, but not here.
This is great. Thanks for setting this up. I've been using scp toolkit for a few weeks now, and just using the key mapper built into steam. This is much better, sometimes i cant get the bindings to stick as steam still thinks its a controller. On a side note, Gamestop sells the nav contollers used for 3.00$. I bought all that they had. The people behind the counter looked at me like I was crazy.
Exactly what I was looking for. Thanks! This should have more views. All the other so called setup videos are complete garbage.
so i set it up and it's working, except when the nav controller's plugged in the WASD keys are constantly triggering for some reason with the controller just sitting on my desk
Images for nav is in jpg but the program only appears to take bmp files. Also all the profiles I try to load give me the error that it was uploaded with newer version so I can't see anything. Is there a way to create profile manually? if so, how?
OMFG, I CAN PLAY VIDEO GAMES WITH MY MOUSE NOW, THAT STUPID FLICKER IS GONE 👍🏾 THANK YOU KIND SIR FOR THIS MASTERFUL VIDEO.
(EDIT) I should have looked at the description first lol 😂
Hmmmm, Because I couldn’t get past this problem though, some games reads the navigation controller as a controller and when using it in game. The onscreen commands for certain games will flip through Xbox and pc, which gets confusing for the first hour of gameplay and it’s annoying ASF. So SCP combined with Xpadder should fix this issue?
While playing any game with this configuration, the input reads the keyboard keys and the "xbox controller" buttons at the same time. I know that many games are compatible with the xbox controller, but I thought that xpadder would use my profile exclusively. Or it's a drivers problem? I don´t know what I am doing wrong :S
Would this work for Overwatch? Thinking of trying this
Dude, I have 3 PS Navigation Controllers.
When I plug them in the PC, XPadder shows the Left Trigger is held down.
It does this on all 3 PS Nav.
Do you know why? I don't.
xpadder says : Range check error
Last time I tried to get something off Github I got malware. Not sure what to do here.
this doesnt work with fortnite, the shit got its own button layout and your cant change them or disable controller option, im trying out the motionjoy method with DS3, you can remap the X O to whatever buttons on the xbox controllers
If only there was a way to make the extra mouse buttons imitate the missing buttons of the navi controller, the only remaining problem would be the flickering button prompts that go between pad and KnM
there are alot of problems with this:
1: Obivously the games start switching the key prompts on the screen as soon as it detects signals from the analog stick of of the navi controller. To solve this, you can rebind stick axis' to keyboard wasd keys but that kills the analog inputs to binary so then why are you using an analog controller anyway.
2:You say fireshock drivers dont cause the games to switch prompts but then you lose the bluetooth functionality, only scp has bluetooth connection fireshock currently does not.
3: The navi controller has LB and LT and L3(the thumb press) buttons alright but the only other buttons below the analog stick are A and B (x and o for ps) but those keys have you leave the analog stick to use them which is practically impossible .so you have to basically be remap them to "tab" and "esc" buttons which pause the game or show the "scoreboard". . Since we are pretty much done with the buttons on the navi controller, we have to find buttons for A, B, X, Y, RB and R3 buttons and assign them to the mouse. Good luck finding a mouse with 6 buttons. You can use the wheel up /down for extra keys but wheelup/downs are not able to be hold down, they are tap only.
And assinging mouse keys to keyboard keys wont solve anything as games' keyboard bindings reuqire more than 6 keys. For a controller, the game lets you use X button to reload or hold X button to use items, gadgets so yhou have to find a way to bind mouse keys to controller buttons.
I'm trying to do this with Far Cry 5 but I'm getting the double input problem. Meaning if I map jump (space bar) to L1 when I press it in game I jump but I also open the weapon wheel at the same time. The game is recognizing the new keyboard binding as well as still recognizing the 360 input. How can I fix this? I have all the ps navigation buttons mapped out to keyboard keys in xpadder. There's no way to disable the game pad in game, that would probably solve the problem but this game (like many) doesn't give you that option. Please help!! Thanks.
correct link to the installer
Do you know how to make the PC think the controller is just another keyboard and not a controller. When I play games like destiny 2 that have native controller support, I some times get the game thinking I'm using the controller and then my mouse goes dead for like 3 seconds and then comes back because the game switch to controller mode. Thanks
are these files still available? cant find where to download
How do I install SCP??? I dont see the install
BUT THE GAMES JUST DETECT IT AS 1/2 of A CONTROLER AND NOT WHAT I MAPED THEM TO! PLEASE HELP!
I bought the program but it dosent show up in "game Controllers"
All worked okay however one small problem. With scp toolkit the nav controller is recognized as a 360 controller. So when I remap keyboard keys in xpadder to the buttons on the nav controller, when playing in game it registers both the 360 controller input and the keyboard input. i.e. It will register both inputs at the same time. For example if left trigger, (LT) on 360 controller is aim and I set it to jump, (space bar) through Xpadder. In the game when I press LT the character will both aim and jump. Two actions with 1 button press.
Mapping keyboard keys to my nav controller does not override the native controller input…Arrrggh! Can anyone shed some light?
Ideally I would like to be able to use the smooth movement of the analog stick, (not just 4 point WASD motion) with the ability to assign keyboard keys to specific buttons on the controller without triggering two actions in game. HELP!
I don't have the Scptoolkit Driver Installer?
Do you have a problem with you ps move analog moving on its own all the time? I was wondering if it could be the file I downloaded ?
I can't download the profiles, it just shows encoding
A question. I can't get the key bindings to recognize on battlefront 2. It's like the game overrides the settings and forces it to back to controller settings. In other dice games you can set the controller to custom and delete the controller, but not here.
This is great. Thanks for setting this up. I've been using scp toolkit for a few weeks now, and just using the key mapper built into steam. This is much better, sometimes i cant get the bindings to stick as steam still thinks its a controller.
On a side note, Gamestop sells the nav contollers used for 3.00$. I bought all that they had. The people behind the counter looked at me like I was crazy.